Visit Virtual Venues
Virtual Reality enabled venue touring service founded by Oscar Castillo and myself to help venues better connect with potential clients utilizing immersive technology (360 Video + Matterport).
I'm a creative problem solver and technology enthusiast, constantly exploring new ways to apply technology to seamlessly improve every day life. I graduated from University of California, Irvine in December with a B.S. in Computer Science.
Constantly looking to improve and learn more about the growing technology around us.
Developed diverse applications across many platforms ranging from Augmented & Virtual Reality/2D/3D mobile and standalone applications using the Unity Game Engine.
My passion for working with immersive AR/VR technology stems from the ability to discover and build new use cases for innovative storytelling platforms and enhanced immersive experiences.
Virtual Reality enabled venue touring service founded by Oscar Castillo and myself to help venues better connect with potential clients utilizing immersive technology (360 Video + Matterport).
Prototype of a futuristic 5G enabled AR/VR eSports spectating experience for at home users. Utilizing AR/VR users can control their own spectating experience by following specifics players of interest and giving them the freedom of perspective. In addition, embedded 360 video livestreams can be broadcasted and viewed through VR to experience the live eSports event.
Immersive in-classroom tool prototype developed on Magic Leap One for students and teachers that helps with focus and learning. By providing unique tools, such as closed captions and 3D visual aids, it increases students comprehension and eases the teaching burden. While teachers can review the engagement level of the students, real-time transcriptions of the course support english learners. 3D tools let teachers push 3d objects to helps everyone better learn the material. Differentiation lets a teacher push, say, a 3D heart to each student's desk, but each students may receive different models of varying complexity, depending upon their own learning plan
Prototyped an internal location based narrative AR experience built for the Fox Studios Lot in Century City using AR Kit 2.0. Developed various AR experiences with a range of interactivity to showcase AR as a compelling storytelling platform integrated with Fox IP.